PLAYSTUDIOS, Inc. Announces Third Quarter Results
Third Quarter Revenue of
Consolidated AEBITDA of
He continued, “We are also announcing our newly instituted reinvention program. The program will meaningfully lower our cost structure, increase our profitability, and better position our company for long term growth.”
Third Quarter Financial Highlights
-
Revenue was
$71.2 million during the third quarter of 2024, compared to$75.9 million during the third quarter of 2023. -
Net loss was
$3.1 million during the third quarter of 2024, representing a net loss margin of 4.3%, compared to net loss of$3.8 million during the third quarter of 2023, representing a net loss margin of 5.0%. -
Consolidated AEBITDA, a non-GAAP financial measure defined below, was
$14.6 million during the third quarter of 2024, compared to$13.5 million during the third quarter of 2023. - Consolidated AEBITDA Margins were 20.5% in the quarter, a 270 basis point increase versus the third quarter of 2023 and a 100 basis point increase versus the second quarter of 2024.
-
KPIs playGAMES. During the third quarter of 2024,
PLAYSTUDIOS had Average DAU and Average MAU of 3.0 million and 12.7 million, respectively. ARPDAU was$0.26 . -
KPIs playAWARDS. During the third quarter of 2024, players purchased 451,300 rewards with a retail value of
$25 million . -
Liquidity. As of
September 30, 2024 , cash and cash equivalents on the balance sheet was$105.2 million . PLAYSTUDIOS’$81 million revolving credit facility remains undrawn. -
Shares outstanding. As of
September 30, 2024 , the Company had 125.2 million shares outstanding.
Recent Business Highlights
-
Launched our reinvention program that will result in a material reduction in costs and increase in profitability. The program will include a reduction in workforce, suspension of sub-scale game development, and consolidation of key business functions, which we expect to result in normalized annual cost savings of approximately
$25 million to$30 million . -
Resumed the repurchase of stock in the open market. Year to date, we have repurchased an aggregate of 13.6 million shares of our Class A common stock at an average price of
$2.15 per share. The remaining availability under our$50 million stock repurchase program was$45.5 million after the most recent purchases. - myVEGAS and Brainium saw double digit increases in ARPDAU in the third quarter compared to the previous year. Each game continues to benefit from recent efforts to increase monetization.
-
Recently acquired
Pixode Games Limited has been integrated into our operations and we have begun work on our new Tetris title. Our goal is to have the game complete and in the market in 2025. - Successfully hosted the inaugural myVIP World Tournament of Slots. The tournament drove increased engagement in our games and elevated awareness of our brands.
Outlook
The Company is maintaining full year 2024 guidance of net revenue in the range of
We have not provided the most directly comparable GAAP measure for our Consolidated AEBITDA outlook because certain items that are part of the projected non-GAAP financial measure are outside of our control or cannot be reasonably estimated without unreasonable effort.
Conference Call Details
The call will be accessible via the Internet through https://ir.playstudios.com or by calling (866) 405-1203 for domestic callers and (201) 689-8432 for international callers.
A replay of the call will be archived at https://ir.playstudios.com.
About
Performance Indicators
We manage our business by regularly reviewing several key operating metrics to track historical performance, identify trends in player activity, and set strategic goals for the future. Our key performance metrics are impacted by several factors that could cause them to fluctuate on a quarterly basis, such as platform providers’ policies, seasonality, player connectivity, and the addition of new content to games. We believe these measures are useful to investors for the same reasons. The key performance indicators may differ from similarly titled measures presented by other companies. For more information on our key performance indicators, please refer to the definitions below and the “Supplemental Data—playGAMES Key Performance Indicators” and “Supplemental Data—playAWARDS Key Performance Indicators”sections of this press release.
Daily Active Users (“DAU”): DAU is defined as the number of individuals who played a game on a particular day. We track DAU by the player ID, which is assigned for each game installed by an individual. As such, an individual who plays two different
Monthly Active Users (“MAU”): MAU is defined as the number of individuals who played a game in a particular month. As with DAU, an individual who plays two different
Daily Paying Users (“DPU”): DPU is defined as the number of individuals who made a purchase in a mobile game during a particular day. As with DAU and MAU, we track DPU based on account activity. As such, an individual who makes a purchase on two different games in a particular day is counted as two DPU while an individual who makes purchases in the same game on two different devices is counted as one DPU. The term “Average DPU” is defined as the average of the DPU, determined as described above, for each day during the period presented. We use DPU and Average DPU to help us understand the size of our active player base that makes in-game purchases. This focus directs our strategic goals in setting player acquisition and pricing strategy.
Daily Payer Conversion: Daily Payer Conversion is defined as DPU as a percentage of DAU on a particular day. Daily Player Conversion is also sometimes referred to as “Percentage of Paying Users” or “PPU”. The term “Average Daily Payer Conversion” is defined as the Average DPU divided by the Average DAU for a given period. We use Daily Payer Conversion and Average Daily Payer Conversion to help us understand the monetization of our active players.
Average Daily Revenue Per DAU (“ARPDAU”): ARPDAU is defined for a given period as the average daily revenue per Average DAU, and is calculated as game and advertising revenue for the period, divided by the number of days in the period, divided by the Average DAU during the period. We use ARPDAU as a measure of overall monetization of our active players.
playAWARDS Platform Metrics
Available Rewards: Available Rewards is defined as the monthly average number of unique rewards available in our applications’ rewards stores. A reward appearing in more than one application’s reward store is counted only once. A reward is counted only once irrespective of the inventory available through that reward. For example, one reward for a free night in a hotel room with ten rooms available for such free night is counted as one reward. Available Rewards only include real-world partner rewards and exclude
Purchases: Purchases is defined as the total number of rewards purchased for the period identified in which a player exchanges loyalty points for a reward. Purchases are net of refunds. Purchases only include purchases of real-world partner rewards and exclude any
Non-GAAP Financial Measures
To provide investors with information in addition to results as determined by GAAP, the Company discloses Consolidated Adjusted Earnings Before Interest Taxes Depreciation and Amortization (“Consolidated AEBITDA”) as a non-GAAP measure that management believes provides useful information to investors. This measure is not a financial measure calculated in accordance with GAAP and should not be considered as a substitute for revenue, net income or any other operating performance measure calculated in accordance with GAAP.
We define Consolidated AEBITDA as net income (loss) before interest, income taxes, depreciation and amortization, restructuring and related costs (consisting primarily of severance and other restructuring related costs), stock-based compensation expense, and other income and expense items (including special infrequent items, foreign currency gains and losses, and other non-cash items). We also present Consolidated AEBITDA margin, a non-GAAP measure, which we calculate as Consolidated AEBITDA as a percentage of net revenue.
We believe that the presentation of Consolidated AEBITDA provides useful information to investors regarding the Company’s results of operations because the measure assists both investors and management in analyzing and benchmarking the performance and value of our business. Consolidated AEBITDA provides an indicator of performance that is not affected by fluctuations in certain costs or other items. Accordingly, management believes that this measure is useful for comparing general operating performance from period to period, and management relies on this measure for planning and forecasting of future periods. Additionally, this measure allows management to compare results with those of other companies that have different financing and capital structures. However, other companies may define Consolidated AEBITDA differently, and as a result, our measure of Consolidated AEBITDA may not be directly comparable to that of other companies. For further information regarding these non-GAAP measures, including the reconciliation of these non-GAAP financial measures to their most directly comparable GAAP financial measures, please refer to the “Reconciliation of Net (Loss) Income to Consolidated AEBITDA” section of this press release.
Forward-Looking Statements
This press release contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995, including statements regarding our future financial and operating performance (including statements regarding outlook or guidance), our liquidity and capital resources, the development and release plans of our games, the impact of business restructuring and cost control initiatives including estimated amounts and timing of anticipated cost reductions, and our mergers and acquisition strategy, all of which involve risks and uncertainties. Actual results may differ materially from the results predicted, and reported results should not be considered as an indication of future performance. Forward-looking statements include all statements that are not historical facts and can be identified by terms such as “may,” “might,” “will,” “should,” “expects,” “plans,” “projects,” “anticipates,” “intends,” “believes,” “goal,” “work towards,” “estimates,” “predicts,” “potential” or “continue,” the negative of these terms and other comparable terminology that conveys uncertainty of future events or outcomes. These forward-looking statements involve known and unknown risks, uncertainties, assumptions and other factors that may cause actual results to differ materially from statements made in this press release, including our ability to develop and publish our games; risks related to defects, errors, or vulnerabilities in our games and IT infrastructure; our ability to attract new, and retain existing, players of our games; the failure to timely develop and achieve market acceptance of new games and maintain the popularity of our existing games; rapidly evolving technological developments in the gaming market; competition in the industry in which we operate; our financial performance; our ability to execute merger and acquisition transactions; legal and regulatory developments; risks associated with our international operations; geopolitical events and conditions; risks associated with business restructuring efforts, including the potential impact of restructuring activities on our business operations and financial performance; and general market, political, economic and business conditions. Other potential risks and uncertainties that could cause actual results to differ from the results predicted include, among others, those risks and uncertainties included under the captions “Risk Factors” and “Management’s Discussion and Analysis of Financial Condition and Results of Operations” in our Annual Report on Form 10-K for the fiscal year ended
|
|||||||||||||||
|
Three Months Ended |
|
Nine Months Ended |
||||||||||||
|
2024 |
|
2023 |
|
2024 |
|
2023 |
||||||||
Net revenue |
$ |
71,229 |
|
|
$ |
75,858 |
|
|
$ |
221,647 |
|
|
$ |
233,774 |
|
Operating expenses: |
|
|
|
|
|
|
|
||||||||
Cost of revenue(1) |
|
17,832 |
|
|
|
19,862 |
|
|
|
54,851 |
|
|
|
58,276 |
|
Selling and marketing |
|
15,116 |
|
|
|
18,786 |
|
|
|
50,756 |
|
|
|
55,283 |
|
Research and development |
|
16,654 |
|
|
|
17,367 |
|
|
|
51,418 |
|
|
|
53,503 |
|
General and administrative |
|
11,581 |
|
|
|
10,747 |
|
|
|
35,005 |
|
|
|
33,688 |
|
Depreciation and amortization |
|
11,593 |
|
|
|
11,537 |
|
|
|
34,813 |
|
|
|
33,686 |
|
Restructuring and related |
|
3,231 |
|
|
|
1,280 |
|
|
|
5,248 |
|
|
|
7,112 |
|
Total operating costs and expenses |
|
76,007 |
|
|
|
79,579 |
|
|
|
232,091 |
|
|
|
241,548 |
|
Loss from operations |
|
(4,778 |
) |
|
|
(3,721 |
) |
|
|
(10,444 |
) |
|
|
(7,774 |
) |
Other income (expense), net: |
|
|
|
|
|
|
|
||||||||
Change in fair value of warrant liabilities |
|
276 |
|
|
|
4,216 |
|
|
|
929 |
|
|
|
1,381 |
|
Interest income, net |
|
1,127 |
|
|
|
1,364 |
|
|
|
3,921 |
|
|
|
3,521 |
|
Other (loss) income, net |
|
(256 |
) |
|
|
(198 |
) |
|
|
(626 |
) |
|
|
906 |
|
Total other income, net |
|
1,147 |
|
|
|
5,382 |
|
|
|
4,224 |
|
|
|
5,808 |
|
(Loss) income before income taxes |
|
(3,631 |
) |
|
|
1,661 |
|
|
|
(6,220 |
) |
|
|
(1,966 |
) |
Income tax benefit (expense) |
|
534 |
|
|
|
2,139 |
|
|
|
(55 |
) |
|
|
2,437 |
|
Net (loss) income |
$ |
(3,097 |
) |
|
$ |
3,800 |
|
|
$ |
(6,275 |
) |
|
$ |
471 |
|
|
|
|
|
|
|
|
|
||||||||
Net loss per share attributable to Class A and Class B common stockholders: |
|
|
|
|
|
|
|
||||||||
Basic |
$ |
(0.02 |
) |
|
$ |
0.03 |
|
|
$ |
(0.05 |
) |
|
$ |
— |
|
Diluted |
$ |
(0.02 |
) |
|
$ |
0.03 |
|
|
$ |
(0.05 |
) |
|
$ |
— |
|
Weighted average shares of common stock outstanding: |
|
|
|
|
|
|
|
||||||||
Basic |
|
125,007 |
|
|
|
133,351 |
|
|
|
130,997 |
|
|
|
132,546 |
|
Diluted |
|
125,007 |
|
|
|
149,655 |
|
|
|
130,997 |
|
|
|
148,911 |
|
(1) |
|
Amounts exclude depreciation and amortization. |
|
|||||||
|
|
|
|
||||
ASSETS |
|
|
|
||||
Current assets: |
|
|
|
||||
Cash and cash equivalents |
$ |
105,170 |
|
|
$ |
132,889 |
|
Receivables, net |
|
28,775 |
|
|
|
30,465 |
|
Prepaid expenses and other current assets |
|
10,323 |
|
|
|
11,529 |
|
Total current assets |
|
144,268 |
|
|
|
174,883 |
|
Property and equipment, net |
|
17,532 |
|
|
|
17,549 |
|
Operating lease right-of-use assets |
|
10,545 |
|
|
|
9,369 |
|
Intangibles assets and internal-use software, net |
|
99,778 |
|
|
|
110,933 |
|
|
|
52,222 |
|
|
|
47,133 |
|
Deferred income taxes |
|
2,699 |
|
|
|
2,764 |
|
Other long-term assets |
|
3,506 |
|
|
|
3,690 |
|
Total non-current assets |
|
186,282 |
|
|
|
191,438 |
|
Total assets |
$ |
330,550 |
|
|
$ |
366,321 |
|
LIABILITIES AND STOCKHOLDERS’ EQUITY |
|
|
|
||||
Current liabilities: |
|
|
|
||||
Accounts payable |
|
4,190 |
|
|
|
1,907 |
|
Operating lease liabilities, current |
|
3,486 |
|
|
|
4,236 |
|
Accrued and other current liabilities |
|
27,010 |
|
|
|
39,882 |
|
Total current liabilities |
|
34,686 |
|
|
|
46,025 |
|
Minimum guarantee liability |
|
18,000 |
|
|
|
24,000 |
|
Deferred income taxes |
|
553 |
|
|
|
1,198 |
|
Operating lease liability, non-current |
|
7,513 |
|
|
|
5,699 |
|
Contingent consideration |
|
3,255 |
|
|
|
— |
|
Other long-term liabilities |
|
1,362 |
|
|
|
1,048 |
|
Total non-current liabilities |
|
30,683 |
|
|
|
31,945 |
|
Total liabilities |
$ |
65,369 |
|
|
$ |
77,970 |
|
Stockholders’ equity: |
|
|
|
||||
Preferred stock, |
|
— |
|
|
|
— |
|
Class A common stock, |
|
11 |
|
|
|
12 |
|
Class B common stock, |
|
2 |
|
|
|
2 |
|
Additional paid-in capital |
|
324,077 |
|
|
|
310,944 |
|
Retained earnings |
|
(8,912 |
) |
|
|
(2,637 |
) |
Accumulated other comprehensive income |
|
(695 |
) |
|
|
124 |
|
|
|
(49,302 |
) |
|
|
(20,094 |
) |
Total stockholders’ equity |
|
265,181 |
|
|
|
288,351 |
|
Total liabilities and stockholders’ equity |
$ |
330,550 |
|
|
$ |
366,321 |
|
RECONCILIATION OF NET (LOSS) INCOME TO CONSOLIDATED AEBITDA
(Unaudited and in thousands, except percentages)
The following table sets forth the reconciliation of net (loss) income and net (loss) income margin to Consolidated AEBITDA and Consolidated AEBITDA margin, respectively, which we calculate as Consolidated AEBITDA as a percentage of net revenue. Net (loss) income and net (loss) income margin are the most directly comparable GAAP measures.
|
Three Months Ended |
|
Nine Months Ended |
||||||||||||
|
2024 |
|
2023 |
|
2024 |
|
2023 |
||||||||
Revenue |
$ |
71,229 |
|
|
$ |
75,858 |
|
|
$ |
221,647 |
|
|
$ |
233,774 |
|
Net (loss) income |
$ |
(3,097 |
) |
|
$ |
3,800 |
|
|
$ |
(6,275 |
) |
|
$ |
471 |
|
Net (loss) income margin |
|
(4.3 |
)% |
|
|
5.0 |
% |
|
|
(2.8 |
)% |
|
|
0.2 |
% |
Adjustments: |
|
|
|
|
|
|
|
||||||||
Depreciation & amortization |
|
11,593 |
|
|
|
11,537 |
|
|
|
34,813 |
|
|
|
33,686 |
|
Income tax expense |
|
(534 |
) |
|
|
(2,139 |
) |
|
|
55 |
|
|
|
(2,437 |
) |
Stock-based compensation expense |
|
4,584 |
|
|
|
4,344 |
|
|
|
14,308 |
|
|
|
14,391 |
|
Change in fair value of warrant liability |
|
(276 |
) |
|
|
(4,216 |
) |
|
|
(929 |
) |
|
|
(1,381 |
) |
Change in fair value of contingent consideration |
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(950 |
) |
Restructuring and related(1) |
|
3,231 |
|
|
|
1,280 |
|
|
|
5,248 |
|
|
|
7,112 |
|
Other, net(2) |
|
(878 |
) |
|
|
(1,081 |
) |
|
|
(3,145 |
) |
|
|
(3,328 |
) |
Consolidated AEBITDA |
|
14,623 |
|
|
|
13,525 |
|
|
|
44,075 |
|
|
|
47,564 |
|
Consolidated AEBITDA Margin |
|
20.5 |
% |
|
|
17.8 |
% |
|
|
19.9 |
% |
|
|
20.3 |
% |
(1) |
|
Amounts reported during the three and nine months ended |
(2) |
|
Amounts reported in “Other, net” include interest expense, interest income, gains/losses from equity investments, foreign currency gains/losses, and non-cash gains/losses on the disposal of assets. |
SUPPLEMENTAL DATA - SEGMENT INFORMATION
(Unaudited and in thousands, except percentages)
The following table sets forth the financial data for our reportable segments.
|
Three Months Ended |
|
Nine Months Ended |
||||||||||||
|
2024 |
|
2023 |
|
2024 |
|
2023 |
||||||||
Net revenue |
|
|
|
|
|
|
|
||||||||
playGAMES |
|
71,226 |
|
|
|
75,857 |
|
|
|
221,642 |
|
|
|
229,602 |
|
playAWARDS |
|
3 |
|
|
|
1 |
|
|
|
5 |
|
|
|
4,172 |
|
Reportable segment net revenue |
|
71,229 |
|
|
|
75,858 |
|
|
|
221,647 |
|
|
|
233,774 |
|
|
|
|
|
|
|
|
|
||||||||
AEBITDA |
|
|
|
|
|
|
|
||||||||
playGAMES |
|
23,233 |
|
|
|
21,640 |
|
|
|
68,604 |
|
|
|
65,842 |
|
playAWARDS |
|
(3,991 |
) |
|
|
(4,180 |
) |
|
|
(11,089 |
) |
|
|
(6,517 |
) |
Reportable segment AEBITDA |
|
19,242 |
|
|
|
17,460 |
|
|
|
57,515 |
|
|
|
59,325 |
|
|
|
|
|
|
|
|
|
||||||||
Other operating expense |
|
|
|
|
|
|
|
||||||||
Corporate and other |
|
4,619 |
|
|
|
3,935 |
|
|
|
13,440 |
|
|
|
11,761 |
|
Restructuring expenses |
|
3,231 |
|
|
|
1,280 |
|
|
|
5,248 |
|
|
|
7,112 |
|
Other reconciling items |
|
(7 |
) |
|
|
85 |
|
|
|
150 |
|
|
|
149 |
|
Stock-based compensation |
|
4,584 |
|
|
|
4,344 |
|
|
|
14,308 |
|
|
|
14,391 |
|
Depreciation and amortization |
|
11,593 |
|
|
|
11,537 |
|
|
|
34,813 |
|
|
|
33,686 |
|
|
|
24,020 |
|
|
|
21,181 |
|
|
|
67,959 |
|
|
|
67,099 |
|
|
|
|
|
|
|
|
|
||||||||
Non-operating income |
|
|
|
|
|
|
|
||||||||
Change in fair value of warrant liabilities |
|
276 |
|
|
|
4,216 |
|
|
|
929 |
|
|
|
1,381 |
|
Interest income, net |
|
1,127 |
|
|
|
1,364 |
|
|
|
3,921 |
|
|
|
3,521 |
|
Other (expense) income, net |
|
(256 |
) |
|
|
(198 |
) |
|
|
(626 |
) |
|
|
906 |
|
|
|
1,147 |
|
|
|
5,382 |
|
|
|
4,224 |
|
|
|
5,808 |
|
|
|
|
|
|
|
|
|
||||||||
(Loss) income before income taxes |
|
(3,631 |
) |
|
|
1,661 |
|
|
|
(6,220 |
) |
|
|
(1,966 |
) |
Income tax benefit (expense) |
|
534 |
|
|
|
2,139 |
|
|
|
(55 |
) |
|
|
2,437 |
|
Net (loss) income |
$ |
(3,097 |
) |
|
$ |
3,800 |
|
|
$ |
(6,275 |
) |
|
$ |
471 |
|
|
|
|
|
|
|
|
|
||||||||
Segment AEBITDA margin: |
|
|
|
|
|
|
|
||||||||
playGAMES |
|
32.6 |
% |
|
|
28.5 |
% |
|
|
31.0 |
% |
|
|
28.7 |
% |
playAWARDS |
nm |
|
nm |
|
nm |
|
|
(156.2 |
)% |
||||||
|
|
|
|
|
|
|
|
||||||||
nm - not meaningful |
|
|
|
|
|
|
|
|
|||||||||||||||||||||||||||||
|
Three Months Ended |
|
|
|
|
|
Nine Months Ended |
|
|
|
|
||||||||||||||||||
|
2024 |
|
2023 |
|
Change |
|
% Change |
|
2024 |
|
2023 |
|
Change |
|
% Change |
||||||||||||||
Average DAU |
|
2,961 |
|
|
|
3,520 |
|
|
|
(559 |
) |
|
(15.9 |
)% |
|
|
3,225 |
|
|
|
3,579 |
|
|
|
(354 |
) |
|
(9.9 |
)% |
Average MAU |
|
12,658 |
|
|
|
13,712 |
|
|
|
(1,054 |
) |
|
(7.7 |
)% |
|
|
13,669 |
|
|
|
13,557 |
|
|
|
112 |
|
|
0.8 |
% |
Average DPU |
|
23 |
|
|
|
26 |
|
|
|
(3 |
) |
|
(11.5 |
)% |
|
|
25 |
|
|
|
27 |
|
|
|
(2 |
) |
|
(7.4 |
)% |
Average Daily Payer Conversion |
|
0.8 |
% |
|
|
0.8 |
% |
|
— |
pp |
|
— |
% |
|
|
0.8 |
% |
|
|
0.8 |
% |
|
— |
pp |
|
— |
% |
||
ARPDAU (in dollars) |
$ |
0.26 |
|
|
$ |
0.23 |
|
|
$ |
0.03 |
|
|
13.0 |
% |
|
$ |
0.25 |
|
|
$ |
0.24 |
|
|
$ |
0.01 |
|
|
4.2 |
% |
pp = percentage points |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||||||||||||||
|
Three Months Ended |
|
|
|
|
|
Nine Months Ended |
|
|
|
|
||||||||||||||
|
2024 |
|
2023 |
|
Change |
|
% Change |
|
2024 |
|
2023 |
|
Change |
|
% Change |
||||||||||
Available Rewards (in units) |
|
547 |
|
|
598 |
|
|
(51 |
) |
|
(8.5 |
%) |
|
|
543 |
|
|
578 |
|
|
(35 |
) |
|
(6.1 |
%) |
Purchases (in units) |
|
451 |
|
|
433 |
|
|
18 |
|
|
4.2 |
% |
|
|
1,472 |
|
|
1,338 |
|
|
134 |
|
|
10.0 |
% |
|
$ |
24,980 |
|
$ |
24,165 |
|
$ |
815 |
|
|
3.4 |
% |
|
$ |
96,977 |
|
$ |
78,145 |
|
$ |
18,832 |
|
|
24.1 |
% |
View source version on businesswire.com: https://www.businesswire.com/news/home/20241104956379/en/
PLAYSTUDIOS CONTACTS
I
nvestor Relations
samir.jain@playstudios.com
(917) 224-1058
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media@playstudios.com
Source: