Roblox Releases New Data Decoding Search and Style Trends in Digital Experiences
The report surfaces two defining behavioral trends: the blurring of digital and physical self-expression, and the rise of a curious and trend-spotting community that increasingly turns to
Self-Expression Blurs Digital and Physical Worlds
- Digital fashion is driving real-world brand awareness, with Gen Z using virtual apparel to discover labels and even guide physical purchase decisions. Of Gen Z users surveyed, 70% percent have worn branded digital fashion, and 64% said it made them more likely to consider a brand in the physical world. This dynamic also shapes purchasing decisions, with 88% using digital fashion to preview before buying physical clothing.
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Avatar expression is shaping real-world identity, with many users updating their looks frequently and gaining confidence offline by trying new styles online first. As a whole,
Roblox users updated their avatars an average of 274 million times daily, and 87% said experimenting with their avatar’s style made them feel more comfortable expressing themselves in the real world. - Emotes have evolved into a primary communication tool and drive major search and marketplace behavior. The rise of user-generated emotes (avatar movements like jumping or dancing) reshaped how users interact with the platform, pushing verbs like “dance” to the top of Marketplace searches in the back half of the year.
- Users are actively exploring the platform, with most daily searches focused on broad genres and themes rather than specific titles. Users conducted over 50 million searches a day, the majority focused on broader topics like horror or roleplay.
- Top searches reflect a dual appetite for nostalgia and novelty, with long-standing classics and newly launched experiences driving significant engagement. The top three most searched experiences were 1. Brookhaven (created in 2020), 2. Grow a Garden (created in 2025), and 3. Steal a Brainrot (created in 2025).
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Roblox continues to function as a cultural barometer, with search spikes mapping directly to viral trends, memes, and global entertainment moments. This cultural pull is reflected in the data, where breakout moments like 67 (or six seven) or the “KPop Demon Hunters” release, drove some of the highest search surges of the year.
The momentum behind these behavioral shifts was reflected in Roblox’s growth which included 88.7 billion hours engaged in the first three quarters of 2025 and a peak of 45 million concurrent users in August.
“Users on
In summary, these milestones reinforce
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Methodology: This research relied on two complementary data sources: aggregated |
View source version on businesswire.com: https://www.businesswire.com/news/home/20251216215439/en/
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